Trackmate Racing Lap Counter v6.7
Trackmate Lap counter is an easy to use lap counter that works with any scale slot car track. Laps are timed with 1/1000 second accuracy. The trackmate hardware supports all kinds of sensors, infrared, reed swiches and dead strips. Supports up to 8 lanes and can control track power.
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Features
auto save data to text
Break Out Feature - Disallow fast lap times below a predetermined lap time.
Synthesized voice for lap times (see hot
keys)
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Getting Started
Please read Installation Settings before starting to make sure you have everything set correctly
Now that you have all the hardware installed and software installed.
Always have the interface board powered on before starting the program.
Click on racers on the top menu bar to add
the names of those that will be racing. You can also remove the names that
came with the program.
Click Race format, select type of race
and disable DEMO mode.
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. Installing Interface

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Installing Infrared Sensors
Infrareds are the most popular type of sensors in slotcars. They work with any scale of slotcars.
Follow these steps for the easiest way of installing
sensors.
The advantages are perfect vertical installation of
sensor and easy removal of sensor from track.
Shown is a Ninco track
but the same technique can be used for all plastic tracks.
On HO tracks the sensor will be installed between the rail and the
slot.
| #1 Put a big blob of hot glue on the underside of the track to build up the track thickness. | |
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#2 Let it cool for several hours then drill the hole for the sensor using a 1/8" drill bit. |
| #3 Clean the edge of hole with a bigger drill bit. | ![]() |
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#4 It will
look like this
On HO tracks the sensor is mounted between the rail and the slot |
| #5 Insert Sensor. It will fit snugly into the hole | ![]() |
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#6 Done!! You don't need to glue it in place. |
| #7
Completed
Secure the sensor cable under the table so weight of cable does not pull the sensors out of the holes |
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Installing Overhead Infrared Kit
The adaptor wire with White stripe is Negative
Notice that the LEDs have a short and a long lead. Connect them as shown. If any one is connected backwards none of them will work. Resistors have no polarity and may be connected either way. Note that the LEDs emit light invisible to the human eye but the sensors will see it.
The LEDS should have a range of 3 to 5 inches.
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Installing Reed Switches
Reed switches are small switches activated by the slot cars magnet. Recommended for HO slotcars only.


Underside of an HO track. Notice placement of reed switch is in between the rail and the slot. You may use hot glue to hold it in place.
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DEAD STRIP
Trackmate Dead Strip cables have custom electronics built into the connector for very reliable performance. Dead strip cables are available at www.TrackmateRacing.com
Dead strip is two to three inches of isolated track or up to 5 inches on commercial 1/24 scale tracks. Isolate both rails for each lane as shown in diagram
The dead strip works properly in one direction only. If you run your cars in both directions
you will need to switch the wires around on the dead strip when you switch
directions.
For proper operation the WHITE wire will be connected to
the dead strips positive side.
HO has the positive on the Drivers side
(left side) for
Cable Color Code
Color |
Lane |
|
Brown
|
1 |
|
|
2 |
|
Green
|
3 |
|
Blue
|
4 |
|
Brown
(2nd Cable)
|
5 |
|
|
6 |
|
Green
|
7 |
Blue |
8 |
In the Installation settings change ‘sensor type’ to
Dead Strip / Reed Switch
This indicates that the wires to the dead strip are
reversed.
Make sure you selected dead strip version in
settings
Do not convert an infrared
type by removing sensors and connecting it to a Dead Strip. This may damage the computer port
because the car
Resistors shown in diagram are NO longer required they are built
into the
connector

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Installing Relay

The Relay is a 12volt 30amp. Available at www.TrackmateRacing.com
Pin Out Bottom View


Step 1) Run two Wires from 85 and 86 to the two terminal screws marked RELAY
Step 2) Remove Power Wire from track power supply + Terminal
Step 3) Connect this end to 87a of Relay
Step 4) Add wire between 30 and power supply + Terminal
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Installing Track Call Button
Buttons like this
available at www.trackmateracing.com Product#
Jumbo
Install one or more track call buttons can be installed

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Sell Time Relay Installation
Now comes with a prebuilt
relay module which plugs into the 15pin connector of the module.
Sell Time only
available with integrated sell time blue modules
Building your own Relay
Panel
The 15 pin connector on the
module is used to drive the relays. Each pair of wires will drive the relay
coil which are pins 85 and 86 on the relay. IT does not matter
which of the two wires go to 85 or 86.
If you already have a bank
of Relays with a common for all the Relay coils (either pin 85 or 86). Connect all
the wires with white stripe to the common.
Do NOT connect any of the solid colored
wires together, doing so will smoke the module.
Do NOT connect any power supply to pins 85
or 86 of the Relays.
Relay cable color code
|
Lane |
Wire Color Pair
|
|
Lane 1 |
Brown + Brown/White |
|
Lane 2 |
Orange + Orange/white |
|
Lane 3 |
Green + Green/White |
|
Lane 4 |
Blue + Blue/White |
|
Lane 5 |
Brown + Brown/White (cable 2) |
|
Lane 6 |
Orange + Orange/White(cable 2) |
|
Lane 7 |
Green + Green/White(cable 2) |
|
Lane 8 |
Blue +Blue/White(cable 2) |
Testing
Test by plugging in the 12v 1 amp Power Pack. If wired properly you should hear all relays click one after another when module is powered on. If you don’t hear clicking review wiring or call for support.
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Software Installation
Installing Software from CD
1) Run the setup program on the CD.
2) If the installing on Windows 95 or 98 the dirextx7 drivers used for sound should be installed. The file can be found in the directx7 directory of the CD.
3) For sysnthesized speech to work you must run spchapi.exe and tv_enua.exe programs included on the CD found in the Voice Driver directory
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Installation Settings

Number of Lanes -
Select number of lanes
Select Lane Color - Black is not available, If you have a black lane use Grey
instead
Track Name - The name
here will appear in print
outs
These are important settings
Sensor Type - Select correct sensor type, Laps will not count if incorrect sensor type is selected.
Sensor Debounce - Leave it at 1
Relay type - If contacts 87a and 30 are used select Normally Closed Contacts. If track power is On when it should be off and Off when it should be on; change the setting.
Com port - Com ports 1
to 16 are supported.
Have your interface plugged
into the computer and powered on and Use the Auto Set Com Port button
to automaticaly select the COM port. In some cases you may
need to do it manually, follow the instructions below.
To
find out what com ports are available on your computer click start
->control panel->system->hardware->device manager->ports
Here is a sample screen

Notice com ports 1 and 4 are available
Sell Time Hardware Installed - You must have this checked if you have the time sell hardware installed . It must remain checked even when not selling time.
Sell time by lane - Check this box when you want to sell time by lane. A $ sign will appear in the top left corner of the screen when it time sell mode.

Password protect settings - You can enable password so users can not change installation settings as wrong settings can create problems. You should also enable password if you do time sell.
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Main Screen
Lag
First, Lag Behind, Median, Best Lap
The screen is divided into five columns. You
may change what type of data can be displayed in the last two columns.
Simply click on the column header before or during the race the race. For
example you may change 'Lag First' to 'Lag Behind' or 'Median'. You
may also use the F4, F5 function keys. (also see hot
keys)

Reset Best Lap
You can reset best lap for any racer by clicking
on their best lap field.
Track Name
You can toggle
between Track Name and Race Fromat by clicking on it

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Sound

There are many sounds available you can select which sounds to enable or disable. Click on setting->sound to access this form. se the test button to make sure the sound you selected is appropiate
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Track Power

With Green Light - Track power comes when green light
comes on, which makes it impossible to false start.
Before Green Light - Track power comes on a few seconds before Green
light, If racer leaves to early his first lap will not count.
Track Call seconds - Normally left at 0, but some racers prefer to penalize a racer for hitting the track call button so .5 to 3 seconds of delay can be added before the track shuts power off
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Automate Rotation
A very liked feature is the automated rotation. This allows to run a complete race with up to 60 racers with out having to touch the computer. Another huge advantage is the race is completed in a much shorter time as racers know their time is limited between heats.
In the screen shot below Auto print after each heat was selected, a 10 second delay after the heat is over is used to view the screen after each heat, then the screen will automaticaly rotate the racers to their new lanes and wait another 50 seconds before automaticaly powering on the track for the next heat.

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Race Begins With Lap 0,1
This setting only effects Lap or timed races.
Rotation or Round Robin races always start with Lap 1
Minimum Lap Time
Set this below best possible lap time. This
feature is useful in avoiding invalid lap times caused by slot
cars accidently jumping into another lane and tripping the lap
counter. The minlap.wav file will play when it is
below minimum lap time
Use Minimum Lap Time as break
out
You may limit how fast a racer can go by not counting the
lap if it is below a certain time. The minlap.wav file will play
when it is below minimum lap time. No Lap will count even if racer
is below the minimum lap time many times in a row.
Coast Time
Since slot cars keep
traveling a few feet for a few seconds after power is shut off, we still
want the lap counter to count a lap after slot car crosses sensor. Coast
time is the amount of time sensors are active for lap counts after power is shut
off to track. Note that coast time is included in the heat
time. Keep coast time as short as possible.
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Practice
In practice mode up to 3000 laps can be counted. You can also reset your best lap time by clicking on it. New in version 6 is the Voice option. Hear your lap times as you go over the sensor. To toggle voice on/off use the ALT and Lane number. ie ALT1
Practice with rotation
Don't let one racer hog a lane, make them rotate through the lanes
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Lap Race
The most popular race format for casual racing. Like real full scale racing, race ends after leader completes all laps and remaining racers complete their current lap.
If you have the relay option. See options->track power you may want to try the option-track power on before green light .
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Timed Races
Race ends after time ends and all cars finish current lap. If a car takes too long to complete current lap it will time out and end race.
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Championship Race
Championship Race is usually well suited for crash and burn racing, meaning when you crash you are out of the race. It works just like rotation race with lap heats but points are assigned depending on where you finish in the race. Each racer races in each lane once.

click View->Race Results to see points
You can also assign point system click Race Format->Select Championship Race then click Championship Point System
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Rotation
There are two types of rotation. Rotation with lap heats and Rotation with timed heats. If you have more racers then number of lanes use Round Robin format.
Rotation Race Lap Heats - Heat ends immediately and power is shut off when car completes number of laps.
Rotation Race Timed Heats - Heat ends immediately and power is shut off when time expires. This is the preferred method for most clubs.

If you have more racers then number of lanes use Round Robin race format.
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Round Robin
Round Robin is identical to rotation races but used when there are more racers then number of lanes. You cannot change name by clicking on it as in Rotation Races, you must change names using the Racers Menu
There are two types of Round Robin. Rotation with lap heats and Rotation with timed heats. If you have more racers then number of lanes use Round Robin format.
Rotation Race Lap Heats - Heat ends immediately and power is shut off when car completes number of laps.
Rotation Race Timed Heats - Heat ends immediately and power is shut off when time expires. This is the preferred method for most clubs.

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| How do I get the latest update? Download Latest Version also available on CD for $20 including shipping. When I start the race I get "run time error 91"? I have a 6 lane but only 4 lanes are counting What's the password to get into settings? I upgraded to the windows version and I can't get lane 2 to
work It always goes into Demo Mode? It's counting laps on its own The LED only comes on for only one second when it powers on, is the
board bad? The power is on when it should be off and vise versa When I click start the power doesn't come on The clock doesn't run after I hit 'Start' button I've tried everything and I still can't get it to work, the clock
won't count or it won't allow me to choose other com ports Can I use a USB to serial converter? I'm running Windows ME and my PC locks up during boot up if I have
TrakMate interface board connected. I'm using a dead strip and it sometimes stop counting
laps I'm having problems selecting racers for round
robin The infrared kit doesn't work, the LEDs don't come on I'm getting continuous lap counts I have a 4 lane track and 7 racers, but I can only enter 4 names in
the select racers screen |
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Register your name at www.trackmateracing.com to receive the latest updates.
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Trackmate Racing
Web: www.trackmateracing.com
Supoort: support@trackmateracing.com
Sales: sales@trackmateracing.com
Trackmate Racing
877-756-8227 Toll Free USA and
Canada
604-582-1946
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Trackmate Racing Also Sells
Visit www.TrackmateRacing.com
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